Game Development

Unity3D project settings for source code control

Written by  on April 17, 2014

I keep having to Google the proper Unity3D project settings for source code control so I’m posting them here for my own future reference:   For[...]

This is going to be an interesting year for Game Engines

Written by  on March 19, 2014

This will surely be an interesting year for Game Engines. I predict some won’t survive. Epic has announced their new $19/month licensing plan for[...]